Snackiteer
Snackiteer is a vending machine simulation roguelike game made for gamedev.js '26 machine game jam.
For mobile users, please use Github pages version which also supports responsive screen sizing and avoids some itch mobile web player specific issues the engine is still ironing out (including direct mobile gameplay): https://obskera.github.io/Snackiteer
Project source (and engine its made with, both made by me) are open source: https://github.com/obskera/Snackiteer (game/project code) and https://github.com/obskera/UrsaManus (game engine with template)
DISCLOSURES AND FOUNDATIONAL ELEMENTS:
It is made using the game engine: UrsaManus, an AI supporting Typescript/React/Vite micro game engine; this game engine is designed to be infinitely extensible using typescript and react, and have AI as a citizen support so that you can load the UrsaManus Template into vs code and point the AI to the ai docs and get started immediately.
Music is generated using my chiptune music generator 8bMzMKR (which generates music algorithmically, not with AI, but was created with assistance from AI).
SFX were made with ChipTone ( https://sfbgames.itch.io/chiptone )
Graphics are AI code generated in the engine, and/or open source graphics from UrsaManus or other open source no attribution required game assets.
Snackiteer by Obskera is marked CC0" class="redactor-linkify-object">https://creativecommons.org/publicdomain/zero/1.0/">CC0 1.0
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Omgits |
| Genre | Simulation |
| Tags | 2D, machine, Roguelike, snack, snackiteer, vending-machine |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |


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